![]() ![]() We'd first need to add the missing skeletons to the correct left/right controller in the default tab. Then you select the correct controller you like to edit from the "current controller" list and create a new binding. To get started you open the controller binding menu following the first step in the Oculus Guide. You can fix this issue (and help others with the same device) by assigning the correct controllers bindings on Steam VR. If your controllers are not responding correctly in Steam VR and Arkio it might be caused by the controllers not yet being supported. This should fix issues while working with those controllers on SteamVR. To fix the controller mapping for your Oculus controller you can just activate the "Arkio Default Oculus Touch" controller bindings that Johan shared in the community. Here you can select Arkio, this will open a submenu where you can create your bindings or assign new ones from the community. You can find controller bindings by clicking on options>Devices>Controller Settings in the Steam VR dialog. Also, please add the virtual Reality Tag, as I can't do it for the life of me.If you are experiencing problems with Steam VR controller bindings you might be missing some headset drivers or using a VR headset that is not (yet) mapped to Arkio's operations. Thanks! Also, if anyone's interested in making a more well structured version of this or simply formatting it decently, feel free to do so! I'm pretty bad at interacting with forum tools. ![]() If it's on the wrong section or something of the sort, please lend me a hand and transfer it. Thank you everyone who took the time to read through it all, and remember that the most important thing is to have fun! They put in a lot of work for a very niche audience, and usually deserve your money) There are other good ones out there, but for me, and I believe anyone starting on VR, these are the best experiences, as lots of the other good ones require a lot more thought and/or tinkering to play well( Virt-A-Mate comes to mind)Īnyways, after you went through this stuff, feel free to look around the Virtual reality Tag here on the forum and don't be afraid to find things that you find interesting! It may be Janky, but it's free!(Kinda, please do support those devs if you can. ![]() VR Paradise Gentlemen's Club - Strip Club Sim, very good quality, pretty chill and good atmosphere. Little interactivity.įallen Doll: Operation Lovecraft - High quality, from the same makers of Fallen Doll. VR Futanari Sexaroid MOMIJI ~Syrupy Sweet Prostate Milking~ - Reasonably well made given the niche made but buggy and janky as fuck, at least on my HTC Vive. Third: The tech is still on its infancy, so expect A LOT of buggy and/or Unfinished/VERY small projects and/or with low graphical fidelityĭominatrix Simulator: Threshold - Good stuff, nice on interactivity and high qualityįutanari(just here 'cause I enjoy it and there's very little of the genre available): Second: Those who do pump out quality are focused on either pose simulators or niche titles. ![]() VR Kanojo - Very well made, very guided experience, with a little interactivity, but REALLY high quality.įallen Doll - High quality project, a bit on the select you pose side a bit like sinVR, but just comparing those 2 hurts me, as they are WORLDS apart.Īfter that, you either go niche or it's downhill from here.įirst: VR is a VERY niche market, there's little money to be made on big projects, and they are usually costly with long development cycles, as specially interactivity is a bitch to code without bugs with motion controls. VR Paradise Gentlemen's Club - Chill experience, not porn, but some interactivity and tracking and stuff to get more used to controls Second, try a game with little interactivity, such as SinVR.ĭemo is free on steam, and though it might not be high quality, it'll be a pretty good way to set your expectations.ĪFTER you've done some of that, we get to the good stuff. I can't edit for shit, so my list is gonna be pretty plain with no bells and whistles(and probably some typos).įor those of you who just bought a headset, 2 recommendations:įirst, try some animations in VR, It'll help you get situated and (usually) are also pretty good. Alright peeps, I've skulked a lot around the site and contributed very little, so I thought it might be time to give back to the community a little. ![]()
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